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0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

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Jan 11, 2019

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Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project2. Reimport "AML.Engine"3. Notice an error in the Console window ("Unloading... Read more

0
votes
Won't Fix

"ContextMenuItem" does not work in Derived Classes

Scripting

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Jan 11, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "ContextMenuTest.zip" project2. Open "SampleScene" scene3. Select "First" GO4. Right click on "Context M... Read more

0
votes
Fixed

"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...

Scripting

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Oct 21, 2018

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Version/s: 2018.2.0a5, 2018.2.13f1, 2018.3.0a1

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more

0
votes
Duplicate

[Vuforia] "GameObject.SetActive" within "OnValidate" on a Prefab when "V...

Scripting

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Jan 10, 2019

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Version/s: 2018.3.0b12, 2018.3.0f2

Reproduction steps: 1. Open "OnValidateCrash.zip" project2. Enter Playmode3. See pop-up: "GetManagerFromContext: pointer to object m... Read more

0
votes
By Design

Custom Profiler EventCallback always returns the same string instead of ...

Scripting

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Jan 11, 2019

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Version/s: 2018.2.14f1, 2018.3.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project2. Open SampleScene3. Enter Play mode and then Exit it4. See custom_profiler.log file in ... Read more

0
votes
Fixed

If "Marshal.PtrToStructure()" raises an exception, the Editor crashes

Scripting

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Dec 04, 2018

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Version/s: 2017.3.0a1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MarshallingSample.zip" project2. Enter Playmode Expected Result: Playmode enters successfullyActual Res... Read more

0
votes
By Design

Special folders and script compilation order is wrong when compiling Edi...

Scripting

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Dec 05, 2018

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Version/s: 2017.4.0f1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open the attached "CompilationOrderIssue.zip" project2. Make sure that Plugins > Editor => "EditorScript" is an... Read more

0
votes
By Design

Editor hard crashes when using Marshal.PtrToStructure()

Scripting

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Jan 03, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Example"2. Load Scene "Simple"3. Enter Play Mode-----------------------------Observe the ... Read more

0
votes
Fixed

[Scripting] Script doesn't update when "Recompile After Finished Playing...

Scripting

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Jan 18, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1

With "Recompile After Finished Playing" preference selected, changing script in play mode and saving the changes, does not reflect i... Read more

0
votes
Fixed

"EditorUtility.scriptCompilationFailed" not flagging Package compilation...

Scripting

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Dec 04, 2018

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Version/s: 2018.2.0a1, 2018.3.0a1, 2019.1.0a1, 2019.1.0a12

Reproduction steps: 1. Open "Samples.zip" project2. Re-Open project3. Run Editor Tests Expected Result: Editor Tests don't run, beca... Read more

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