Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0b1
2022.1
Issue ID
1345194
Regression
No
Missing default references show up as none in ScriptableObject Script asset
Reproduction steps:
1. Open the attached project (1345194.zip)
2. Notice that both the Script (ScriptWithMissingReference) and the ScriptableObject (Bug Example) assets reference New Material
3. Delete the New Material asset
4. Notice that the reference in Script says 'None (Object)' whereas in ScriptableObject it says 'Missing (Object)'
5. Restore New Material
6. Notice that both the ScriptableObject and the Script reference New Material again
Expected result: Both the ScriptableObject and the Script say 'Missing (Object)' as both remember it
Actual result: The Script says 'None (Object)'
Reproducible with: 2018.4.33f1, 2019.4.28f1, 2020.3.13f1, 2021.1.13f1, 2021.2.0b2, 2022.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a12