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0
votes
Fixed

Unable to clear console compile errors that were reported during compila...

Scripting

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Apr 19, 2018

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Version/s: 2018.1.0f1

Unable to clear console compile errors that were reported during compilation of .asmdef assemblies on startup Steps: 1. Create a fo... Read more

0
votes
Fixed

Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...

Scripting

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Apr 18, 2018

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Version/s: 2018.2.0a3, 2018.2.0b1

How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more

0
votes
Won't Fix

Removing methods from a Delegate made of Singleton in OnDisable() causes...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the user's attached project "Dual Ballz.zip" 2. Enter Play mode 3. Exit Play mode Expected results: No ... Read more

0
votes
By Design

GameObject.Find() returns wrong value when GameObject name is the same a...

Scripting

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Aug 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project ("UnityFindbug.zip") and open SampleScene 2. Enter PlayMode 3. In Game view click on the ... Read more

0
votes
Fixed

RuntimeInitializeOnLoad methods are called multiple times when using def...

Scripting

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Apr 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached "RuntimeInitializeOnLoad.zip" project 2. Build and Run to Standalone 3. Close the Build 4. Op... Read more

0
votes
Fixed

Varied timezones available on Mac and Windows

Scripting

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Oct 04, 2018

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Version/s: 2017.2.3p1

To reproduce: 1. Open attached project "case_723483-TimezoneError-Win.zip" 2. Open "scene.unity" scene 3. Enter Play mode 4. Observe... Read more

0
votes
Won't Fix

LastIndexOf() returns different values when called for an empty List<> f...

Scripting

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Apr 27, 2018

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Version/s: 2017.4.1f1

How to reproduce: 1. Open attached "repo_1030883" project in Unity 2. Enter Play mode 3. Inspect the console 4. Open attached "testt... Read more

1
votes
Won't Fix

Using JsonUtility.FromJsonOverwrite to deserialize objects with array/li...

Scripting

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Apr 05, 2018

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Version/s: 2017.4.0f1

To reproduce: 1. Open attached project 2. Open "BugRepo" scene 3. Enter play mode 4. Open Profiler and enable deep profile 5. Notic... Read more

0
votes
Duplicate

[.NET 3.5] Trying to reach interface that was not implemented properly, ...

Scripting

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Apr 28, 2018

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Version/s: 2017.4.1f1

To reproduce: 1. Open repro project 2. Play 'Main' scene 3. Using WASD control player to collide with the dark tiles Expected vs Ac... Read more

0
votes
Fixed

Overridden method is called when calling the base class method using a d...

Scripting

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Jun 17, 2021

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Version/s: 2019.4.27f1, 2020.3, 2020.3.12f1, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "1344006_DelegateIssue.zip" 2. On the top menu bar, open the "Test" dropdown menu 3... Read more

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