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Copyright symbol (©) causes INVALID_UTF8_STRING error when observing Sc...
To reproduce: 1. Open any project 2. Import my attached script (INVALID_UTF8_TEST.cs) 3. Select it in Project window 4. In Inspector... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce: 1. Open the attached project "BehaviorDesigner.zip" 2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9,... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce: 1. Open given Unity project 2. Enter "Title" scene 3. Enter Play Mode 4. Unity crashes Reproducible with: 2018.2.... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4") 1. Open the attached project "1003457crash.zip" 2. Open this script with VS2017: Assets\_Sour... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce: 1. Make sure you have installed Unity that supports experimental ECS and C# jobs system 2. Open user's attached projec... Read more
SwitchActiveBuildTarget does not trigger Platform dependent Script compi...
Reproduction steps: 1. Make sure Library folder is cleaned up before 2. Open the attached "case-1350367" project 3. Make sure target... Read more
[Scripting] EditorUtility.CollectDependencies always returns null
The Unity scripting API EditorUtility.CollectDependencies() always returns null and doesn't function at all. How to reproduce: 1. O... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Check "PauseGame" 4. Press "Trigger task" Expec... Read more
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