Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.2.X
Won't Fix in 2018.1.X
Votes
0
Found in
2017.3.0f3
Issue ID
1005502
Regression
No
Unity crashes when MonoImporter.SetExecutionOrder is called from RuntimeInitializeOnLoadMethod
How to reproduce:
1. Open given Unity project
2. Enter "Title" scene
3. Enter Play Mode
4. Unity crashes
Reproducible with: 2018.2.0a1, 2018.1.0b9, 2017.3.1p2, 2017.2.2f1, 2017.1.3p1, 5.6.5p2
Note:
In script called "Root" 20 line ( UnityEditor.MonoImporter.SetExecutionOrder(monoScript, -32000)) is crashing only when it's in RuntimeInitializeOnLoadMethod (line 8)
Verified fixed in 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
- [VFX] Gizmo still incorrectly rendered for a hidden property
- Nested object label indentation is incorrect when using the UI Toolkit Inspector
- Crash on tlsf_free when UI Elements are moved to the side by scrolling
- Setting VideoPlayer.time and pausing results in incorrect player.frame values
Add comment