Search Issue Tracker

12
votes
Active

Unity crashes when debugging with VS2017 when using .NET 4.6

Scripting

-

Jun 13, 2017

-

Version: 2017.1.0b9

Reproduction steps: 1. Open project attached (Quiz1.zip). 2. Open scene "MenuScreen". 3. Open script "onClick" with VS2017. 4. Add b... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

-

Feb 29, 2016

-

Version: 5.3.3p1

Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more

18
votes
Active

Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...

Scripting

-

May 10, 2015

-

Version: 5.1.0b6

-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEng... Read more

29
votes
Fix in review

Unity crashes on StopCoroutine()

Scripting

-

Jun 06, 2014

-

Version: 4.6.0b10

Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more

22
votes
Fix in review

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

-

Jun 28, 2013

-

Version: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

-

Feb 10, 2015

-

Version: 4.6.1p2

Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

-

Dec 28, 2013

-

Version: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

11
votes
Active

Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...

Scripting

-

Dec 14, 2015

-

Version: 5.3.0f4

To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more

0
votes
Active

.NET 4.6 EqualityComparer.Equals yields different results from .NET 3.5 ...

Scripting

-

Sep 26, 2017

-

Version: 2017.1.1p3

How to reproduce: 1. Download attached project file and open the "Test" Scene. 2. Enter Play Mode (Notice console log) 3. Do this te... Read more

0
votes
Active

Adding a specific script to gameObject crashes editor

Scripting

-

Sep 25, 2017

-

Version: 5.6.3f1

To reproduce: 1. Open repro project 2. Create a new gameObject, attach 'SensorScript' to it. Expected vs Actual: editor should not ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.