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Editor performance drop when holding down "F" key while in Play Mode
How to reproduce: 1. Create a new project 2. Open Profiler (Window > Analysis > Profiler) 3. Start profiling Editor 4. Enter Play Mo... Read more
[TransformTool] Shift rotate always reset the rotation value when used
1. Open a new scene 2. Create a cube 3. Activate the Transform Tool 4. Hold Shift and rotate the cube Result When initiating the ro... Read more
NullReferenceException is thrown when hiding a GameObject while the Scen...
Reproduction steps: 1. Open the attached '1425103-sample' project 2. Open the 'SampleScene' 3. Select any GameObject in the Hierarch... Read more
"Draw mode menu" icon in the "Scene view control bar" has "Texture Filte...
Reproduction steps: 1. Create a new Unity project 2. Observe the "Draw mode menu" icon in the "Scene view control bar" Expected res... Read more
hdr:true in the ColorUsageAttribute is not respected when the Inspector ...
How to reproduce: 1. Open the attached '1312714.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Click ... Read more
[Scene View] Tolerance property slider doesn't work in PBR validation se...
Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window. Steps to repro: 1. Create a New P... Read more
"Entering Playmode with Reload Domain disabled" log appears when Configu...
How to reproduce: 1. Create a new project 2. Edit > Project Settings > Editor 3. Enable "Enter Play Mode Options (Experimental) 4. E... Read more
2D Sprite movement handles can be clipped by the camera
2D sprites handles can appear clipped in the scene view and can disappear. Steps to reproduce - Create a new empty scene - Create a... Read more
[EditorTool] Active Tool window isn't save in the project layout
1. Open a new project 2. Open the Active Tool window (Windows-> General -> Active Tool) 3. Close/Reopen the project Result: The Act... Read more
Loading RenderDoc in the Editor causes Gizmos to disappear
How to reproduce: 1. Create a new project 2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View 3. Right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Filter buttons reset to "All" in the Occlusion Window when entering Play Mode but the Scene Filters themselves do not reset
- Transition property is not disabled in the UI Builder when it is set by a variable
- Crash on PersistentManager::GetSerializedType when opening a specific Scene
- GlobalObjectId.GetGlobalObjectIdSlow returns empty ID when in Prefab Isolation Mode
- Crash on Transform::RemoveFromParent when deleting a child GameObject