Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a9
2020.2
2020.2.0a3
Issue ID
1225270
Regression
Yes
Loading RenderDoc in the Editor causes Gizmos to disappear
How to reproduce:
1. Create a new project
2. Make sure that RenderDoc is installed and Gizmos are visible in the Scene View
3. Right-click Scene View tab and select Load Render Doc menu item
Expected result: Gizmos are shown in the Scene View
Actual result: Gizmos disappear in the Scene View
Reproducible with: 2020.1.0a9, 2020.1.0a25, 2020.2.0a3
Not reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2020.1.0a8
Notes:
- Video of reproduction attached in Edit
- Tested with RenderDoc v1.6
- Pressing Gizmos button in the Scene View does not toggle Gizmos return appearance
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
Resolution Note (fix version 2020.2):
Fixed in: 2020.2.0a5