Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a24
2020.1.0a25
Issue ID
1222928
Regression
Yes
[Scene View] Tolerance property slider doesn't work in PBR validation settings
Unable to drag Hue Tolerance and Saturation Tolerance Slider In PBR validation settings window.
Steps to repro:
1. Create a New Project
2. Draw Mode > Material Validation > Validate Albedo
3. PBR validation settings window open.
4. Luminance Validation > Dark Soil.
5. Drag Hue Tolerance Slider.
Actual Result:
Unable to drag Hue Tolerance and Saturation Tolerance Slider
Expected Result:
Hue Tolerance and Saturation Tolerance Slider is dragged and the value is set accordingly.
Reproducible in:
2020.1.0a25, 2020.1.0a24.
Working Fine in:
2020.1.0a23, 2019.3.3f1.
Environment:
Windows 10 & macOS 10.15
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Scale Snapping with Gizmos does not work in the Scene view when Snapping and Absolute Grid Snapping are toggled off
Add comment