Search Issue Tracker
Hierarchy is not repainted when pressing the Toggle Picking shortcut
How to reproduce:1. Create a new Unity project2. Set a shortcut for "Toggle picking" (Edit->Shortcuts->Scene Picking)3. In the... Read more
OnDrawGizmosSelected() is called twice when selecting child GameObject a...
Reproduction steps:1. Open user's project "LootArea.zip"2. Open "SampleScene" Scene3. Make sure to not place your mouse cursor on Sc... Read more
[Scene View] Grid and Snap Toolbars dropdown window do not close on clic...
[Scene View] Grid and Snap Toolbars dropdown window do not close on clicking on it. In the Scene view for Grid and Snap Toolbar, Gri... Read more
[Scene View] Tools and Toolbar floating windows in scene view are overla...
[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap Tool... Read more
Scene Gizmo background turns to black when turning it off then entering ...
How to reproduce:1. Open project "OrientationGizmo.zip"2. In the Scene window right-click two lines near the Scene Gizmo and select ... Read more
Scene Camera Zoom sensitivity is not high enough when working with small...
When using very small objects in the scene, the camera zoom (when using the mouse wheel) should follow the camera speed setup: How t... Read more
Panels in Scene view don't respond to mouse input when Hand tool is sele...
How to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. In the Hierarchy, press on "Particles" GameObject4. Selec... Read more
Material is displayed differently in the Game and Scene view when using ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Observe the GrabPassTest GameObject in the Scene... Read more
Draggable Scene tool overlays will not retain their layout when adding a...
How to reproduce:1. Create a new Project2. Drag the Scene tool overlays to different positions3. Right-click on the Scene View Tab4.... Read more
MacOS scrolling overly sensitive when zooming in scene view
How to reproduce:1. Create a new project2. Zoom the camera slightly in the scene view Expected result: Camera zooms in/out slightlyA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size