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Under Consideration for 6000.3.X
Votes
0
Found in
2022.3.64f1
6000.0.54f1
6000.1.13f1
6000.2.0b11
6000.3.0a3
Issue ID
UUM-112096
Regression
No
Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised
*Steps to reproduce:*
# Create a new Unity project using the Universal 3D template
# Open the Frame Debugger window (Window > Analysis > Frame Debugger)
# Dock the Frame Debugger window with the Game View
# Maximise the Game View
# Unmaximise/minimise the Game View
# Click on the Frame Debugger window
# Click the "Enable" button
# Observe the Frame Debugger window
*Actual results:* The Frame Debugger becomes enabled with no data, just an empty window
*Expected results:* The "Frame Debugger can not be docked with the Game Window when trying to debug the editor." error is thrown and the Frame Debugger is not enabled
*Reproducible with versions:* 2022.3.64f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
*Not reproducible with versions:* 2021.3.51f1 (due to different functionality/behaviour)
*Tested on (OS):* macOS Silicon Sequoia 15.5
*Notes:*
* There is an error thrown "Frame Debugger can not be docked with the Game Window when trying to debug the editor." when trying to enable the Frame Debugger before reproduction, stating that this is not the intended behaviour and it should not work, however, after maximising and minimising the Game View it allows the user to enable the Frame Debugger.
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