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MissingReferenceException when exiting Play Mode while bound editing giz...
Reproduction steps:1. Create an empty project2. Create a Cube GameObject3. Enter the Play mode4. Add a Sphere collider to the Cube5.... Read more
Logging errors from background thread crashes the Editor when Error Paus...
How to reproduce:1. Open user-submitted project (project.zip)2. Open the 'SampleScene' scene3. Make sure 'Error Pause' is enabled in... Read more
[Editor] The Gizmo icon visibility in Scene view is controlled by the wr...
In the Scene window, the Gizmo visibility is controlled through a drop down menu on the top.However, the check boxes in the menu doe... Read more
When trying to rotate a GameObject, its Y-axis gizmo has a very generous...
Steps: 1) Create a new project2) Switch the scene mode to 2D3) Create a new UI Text (right click in Hierarchy > UI > Text)4) S... Read more
[ToolMode] Tile Palette's previous tool is selected when currently selec...
How to reproduce:1. Open user's attached project2. Select Tile Palette Tab3. Select brush tool4. Select and then deselect eraser too... Read more
[Scene/Game View] Switching to 3D view while Navigating using Arrow keys...
Switching from 2D to 3D while navigating using arrow keys breaks the navigation tool and makes the scene camera go in the direction ... Read more
Changing Anti Aliasing value in Quality Settings causes an error when th...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Main Camera3. Open the Quality Settings (Ed... Read more
Checkbox for "Scripts" parameter in Gizmos Menu is Overlapped by a label
Reproduction steps:1. Create a new project2. Open the Gizmos Menu3. Observe the checkbox near the "Scripts" parameter Expected resul... Read more
Screen.width and Screen.height change values when Game window is not active
How to reproduce:1. Open attached project ("1182527-repro.zip")2. Open Console window3. Select Game window4. Click Maximize/Restore ... Read more
Scene view's grid position is inverted on its axis when the Scene Camera...
How to reproduce:1. Create a new project or open an existing one2. Set the Field of View field of the Scene Camera to a number lower... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used