Search Issue Tracker

By Design

Votes

0

Found in

2019.3.0a11

Issue ID

1174828

Regression

No

[Editor] The Gizmo icon visibility in Scene view is controlled by the wrong UI element.

Scene/Game View

-

In the Scene window, the Gizmo visibility is controlled through a drop down menu on the top.
However, the check boxes in the menu doesn't do anything. The icon display controls the visibility.
See attached gif.

Repro:
1. Download attached project
2. In the Scene view, try to change the Gizmo visibility.
3. Click on the icons next to the check boxes.

Actual
Check boxes should have all the power.

  1. Resolution Note (2019.3.X):

    This is the expected behavior. Checkboxes control OnDrawGizmos and OnDrawGizmosSelected. Icons control icons.

    https://docs.unity3d.com/Manual/GizmosMenu.html

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.