Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a12
2019.3.0b1
2020.1.0a1
Issue ID
1182527
Regression
Yes
Screen.width and Screen.height change values when Game window is not active
How to reproduce:
1. Open attached project ("1182527-repro.zip")
2. Open Console window
3. Select Game window
4. Click Maximize/Restore Unity window two times
5. Select Scene window
6. Click Maximize/Restore Unity window two times
Expected result: Screen.width and Screen.height values are not changed
Actual result: Screen.width and Screen.height values changes to random numbers
Reproducible with: 2019.3.0b3, 2020.1.0a4
Not reproducible with: 2017.4.32f1, 2018.4.8f1 (Errors with C# version), 2019.2.5f1, 2019.3.0a11
- Every action that causes Screen.width and Screen.height to update can be used instead of steps 4 and 6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Resolution Note (fix version 2020.1):
Fixed in: 2020.1.0a8