Search Issue Tracker
OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...
Reproduction steps:1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip")2. Click Top menu->Test Me->Create New Scene3. O... Read more
Error occurs when discarding changes of Scene that has GameObject with "...
How to reproduce:1. Open the project "case_1245240-DiscardChanges"2. Open the Scene "SampleScene"3. Select the GameObject "Test"4. S... Read more
SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...
How to reproduce:1. Open the attached project (case-1250452.zip)2. Make sure that 'Enter Play Mode options' is enabled and 'Reload S... Read more
GetComponentInParent is returning null when the GameObject is a Prefab
How to reproduce:1. Open the attached project (case-1249927.zip)2. Click on the 'test' GameObject and make sure the 'MyPrefab' field... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more
Object size is doubled when center scaling it with custom script using H...
How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more
[macOS] Editor crashes when making changes to Prefab script components, ...
How to reproduce:1. Open user-submitted project (CombinedTutorials.zip)2. Open the Common/Scenes/Main scene3. Expand the 'Hero' Game... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved