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0
votes
Fixed

OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...

Scene Management

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May 21, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.1

Reproduction steps:1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip")2. Click Top menu->Test Me->Create New Scene3. O... Read more

0
votes
Not Reproducible

Error occurs when discarding changes of Scene that has GameObject with "...

Scene Management

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May 07, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the project "case_1245240-DiscardChanges"2. Open the Scene "SampleScene"3. Select the GameObject "Test"4. S... Read more

2
votes
Fixed

SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...

Scene Management

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May 25, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached project (case-1250452.zip)2. Make sure that 'Enter Play Mode options' is enabled and 'Reload S... Read more

1
votes
Duplicate

GetComponentInParent is returning null when the GameObject is a Prefab

Scene Management

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May 23, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open the attached project (case-1249927.zip)2. Click on the 'test' GameObject and make sure the 'MyPrefab' field... Read more

3
votes
Duplicate

Unpacking nested Prefabs causes their references to be set back to Prefa...

Scene Management

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Jun 02, 2020

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Version/s: 2018.4, 2019.3.2f1, 2020.2

Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more

0
votes
Fixed

Object size is doubled when center scaling it with custom script using H...

Scene Management

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Jul 17, 2020

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Version/s: 2019.3.0b6, 2020.1.0a4, 2020.1.0b16, 2020.2

How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more

0
votes
Fixed

[macOS] Editor crashes when making changes to Prefab script components, ...

Scene Management

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Jun 13, 2020

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Version/s: 2019.3.0b1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (CombinedTutorials.zip)2. Open the Common/Scenes/Main scene3. Expand the 'Hero' Game... Read more

0
votes
Not Reproducible

[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...

Scene Management

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May 22, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4

How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more

0
votes
Fixed

Using double forward slashes in paths when building player causes LoadSc...

Scene Management

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May 27, 2020

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Version/s: 2019.3.14f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12508072. Main Menu -> Build -> Either one3. Press the "Load Scene B" button Act... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

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Jul 01, 2020

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Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more

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