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Fixed in 2020.1.X
Votes
0
Found in
2018.4
2019.3.10f1
2019.4
2020.1
Issue ID
1259860
Regression
No
OnValidate() method is called every frame when setting the name of a Prefab which is selected in the Project window
How to reproduce:
1. Open the attached "1259860 repro" project
2. Select "ProblematicPrefab" Prefab from the Assets folder
Expected result: OnValidate() method isn't called every frame when the "TestScript" attempts to rename a Prefab
Actual result: OnValidate() method is called every frame as seen in the Console window
Reproducible with: 2018.4.24f1, 2019.4.3f1, 2020.1.0a22
Not reproducible with: 2020.1.0a23, 2020.1.0b14, 2020.2.0a16
Notes:
-On 2018.4 and 2019.4 streams "Assertion failed on expression 'gForceReimports->empty()'" error is thrown after deselecting the Prefab
-This issue only reproduces when the Prefab is selected in the Project window since it can't be renamed there
-On the affected versions, the OnValidate() method is called an infinite amount of times while on the not affected versions the OnValidate() method is only called twice
-If the 7th line of the "TestScript.cs" is commented out (name = "TestName";), the issue usually still reproduces until the Editor is restarted
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Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a23