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0
votes
Fixed

EdgeCollider2D Adjacent Endpoints result in inverted separation normals ...

Physics2D

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Mar 12, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0b10, 2021.2

Reproduction steps: 1. Open attached project "Edge Collider Distance Normal Bug.zip" and scene "SampleScene" 2. Enter Play Mode 3. I... Read more

0
votes
Fixed

Crash when calling "Rigidbody2D.ClosestPoint" on an inactive Rigidbody2D.

Physics2D

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Apr 07, 2021

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Version/s: 2019.4.12f1

Reproduction steps: 1. Open attached project "Physics2D_Closest_Crash_Project.zip" and scene "SampleScene" 2. Enter Play Mode 3. Cra... Read more

0
votes
Third Party Issue

Destroying PolygonCollider2D takes very long time

Physics2D

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Apr 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a12

Reproduction steps: 1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe ... Read more

0
votes
Third Party Issue

Mesh created using PolygonCollider2D.CreateMesh contains gap

Physics2D

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1c1, 2020.3, 2021.2

Steps to reproduce: 1. Open the attached project 2. Open the "ColliderToMesh" Scene from "Assets" > "Example" folder in the Project ... Read more

1
votes
Fixed

Composite Collider 2D inconsistent Offset results when Duplicated

Physics2D

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Apr 13, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 'case_1328999-2020.3' 2. Open the Scene 'SampleScene' 3. Select the GameObject 'Compo... Read more

1
votes
Fixed

RaycastHit2D Normal is incorrect when Physics2D.Raycast hits an EdgeColl...

Physics2D

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May 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "RaycastNormals.zip" 2. Open SampleScene 3. Enable Gizmos in the Game View 4. Click P... Read more

0
votes
Fixed

CustomCollider2D doesn't use the Collider2D.Offset property for its Phys...

Physics2D

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Jun 22, 2021

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Version/s: 2021.2

Reproduction steps: 1. Open the attached project "CustomColliderOffset.zip" 2. Open the "SampleScene" scene 3. Select the "CustomSha... Read more

0
votes
Fixed

Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...

Physics2D

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May 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "case_1339471-PinballFlipper.zip" 2. Open the Scene "SampleScene" 3. Make sure both Gam... Read more

0
votes
Fixed

SurfaceEffector2D causes high forces and incorrectly interacts with Coll...

Physics2D

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May 20, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Press Play Expected result: The ball GameObject does not teleport ... Read more

0
votes
Fixed

EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...

Physics2D

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May 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "Tama.zip" 2. In the Hierarchy view select "Scene" > "Colliders" > "TopColl... Read more

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