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Crash inside PhysX resolving Convex Hull collisions To Reproduce: 1) Open the attached project & scene 2) Press play. The script i... Read more
Steps to reproduce : - import the project attached - open the scene "Crash" - drag the "Test Object" to the Project Browser and Uni... Read more
Steps to reproduce : - import the project attached - open the scene - add the prefab in the scene - press play - use left click to ... Read more
Steps to reproduce : - import the package attached - load the scene "Dev1" - activate the inactive Cloak_Geo_Mid game object within... Read more
To reproduce: 1. Open a Unity project 2. Create a prefab 3. Add a cloth renderer component to it 4. Unity crashes Read more
To reproduce: 1) Open TestScene 2) Start scene and check console 3) Notice that the values of mass center and inertia tensor change... Read more
To reproduce: 1. Open attached project 2. Run scene Testscene 3. Notice that center of mass and inertia tensor change values Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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- OnApplicationQuit method is called before Application.wantsToQuit event is raised
- Lightmapper is slow when using "Always Refresh"