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0
votes
Duplicate

Crash while applying changes to a prefab with interactive cloth

Physics

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Jan 21, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the package attached - load the scene "Dev1" - activate the inactive Cloak_Geo_Mid game object within... Read more

0
votes
Duplicate

Unity crashes when adding cloth renderer to a prefab

Physics

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Jan 22, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open a Unity project 2. Create a prefab 3. Add a cloth renderer component to it 4. Unity crashes Read more

0
votes
Fixed
2
votes
Fixed

Center of mass and inertia tensor change after gameobject is disabled an...

Physics

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Feb 03, 2014

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Version/s: 4.3.1f1

To reproduce: 1) Open TestScene 2) Start scene and check console 3) Notice that the values of mass center and inertia tensor change... Read more

0
votes
Duplicate

Center of mass and inertia tensor reset after re-enabling or reparenting GO

Physics

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Feb 04, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Run scene Testscene 3. Notice that center of mass and inertia tensor change values Read more

0
votes
Fixed

False positive collisions are occurring when clicking outside the capsul...

Physics

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Mar 04, 2014

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Version/s: 4.3.4f1

Steps to reproduce : - import the project attached - open the scene "MainScene" - press play and hit the button that says "-1 S 0 S... Read more

0
votes
Fixed

Mesh collider gizmo renderer is broken

Physics

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Mar 14, 2014

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Version/s: 5.0.0a2

Read more

0
votes
Won't Fix

InteractiveCloth can't be disabled on Start()

Physics

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Jan 19, 2014

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Version/s: 4.3.2f1

Steps to repro: 1. Open the project I attached and open a scene "clothpausetest" 2. Press play. If you press space cloth freezes and... Read more

0
votes
Fixed

OnTriggerStay does not get called at all

Physics

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Mar 25, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Open attached project 2. Open scene Test 3. Enter play mode, note the logs - they only print the OnTriggerEnter but... Read more

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