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0
votes
Fixed

Crash when setting the mass to 0

Physics

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Dec 10, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene test and press play - click a few times at the right of the cyl... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

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Jan 02, 2014

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Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce: 1) Open the attached project & scene 2) Press play. The script i... Read more

0
votes
Fixed

Creating a prefab from a game object with a sprite and a cloth will caus...

Physics

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Jan 13, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the scene "Crash" - drag the "Test Object" to the Project Browser and Uni... Read more

1
votes
Fixed

OnCollisionEnter for the projectile fired at the capsules will report th...

Physics

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Jan 21, 2014

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Version/s: 4.3.3f1

Steps to reproduce : - import the project attached - open the scene - add the prefab in the scene - press play - use left click to ... Read more

0
votes
Duplicate

Crash while applying changes to a prefab with interactive cloth

Physics

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Jan 21, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the package attached - load the scene "Dev1" - activate the inactive Cloak_Geo_Mid game object within... Read more

0
votes
Duplicate

Unity crashes when adding cloth renderer to a prefab

Physics

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Jan 22, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open a Unity project 2. Create a prefab 3. Add a cloth renderer component to it 4. Unity crashes Read more

0
votes
Fixed
2
votes
Fixed

Center of mass and inertia tensor change after gameobject is disabled an...

Physics

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Feb 03, 2014

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Version/s: 4.3.1f1

To reproduce: 1) Open TestScene 2) Start scene and check console 3) Notice that the values of mass center and inertia tensor change... Read more

0
votes
Duplicate

Center of mass and inertia tensor reset after re-enabling or reparenting GO

Physics

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Feb 04, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Run scene Testscene 3. Notice that center of mass and inertia tensor change values Read more

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