Search Issue Tracker
Won't Fix
Votes
1
Found in
5.0.1f1
Issue ID
685960
Regression
No
[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders
Terrain colliders created in older versions of unity cannot be raycast against.
To reproduce:
- Open the attached project and press play
- The scene contains two terrains: one new and one old from 4.x
- Observe the raycast results in console - the old terrain is not hit
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
oOoANDOSoOo
May 23, 2015 11:59
I have also experienced this while upgrading a project from Unity4 to Unity5, it was a big let down as the terrain creator isn't available to recreate them now in Unity5 for me. So I was unable to upgrade my project.