Search Issue Tracker
Fixed
Votes
0
Found in
5.0.2f1
Issue ID
701504
Regression
No
OnTriggerEnter/Stay callbacks when no collision is happening
How to reproduce:
1. Open scene Scenes/Voodoo House Trigger.unity
2. Play the scene
- Note that the console has log messages about OnCollisionEnter and OnCollisionStay
- Nothing is actually intersecting for the messages to appear
- Moving the Collision detector object to the outside of the building causes the callbacks to happen less frequently
- Moving the object far enough out causes the callbacks to stop
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment