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Fixed in 4.5.X
Votes
0
Found in
4.5.0f2
Issue ID
606394
Regression
Yes
"Iamplayr" game suffers severe slowdown
-e: there are several minigames which suffer from severe slowdown
-repro:
--go to https://apps.facebook.com/iamplayr/
--account details see below
--start game
--select the Training Ground
--select any of the mini games (passing, shooting)
--NOTICE nothing happening after it loads and player freezing
--works fine with 4.3.6 runtime
--fails so far on Win7/8.1 & Chrome/FF
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some GameObjects in a subscene are not rendered when using custom shaders and ECS until the Game view resolution changes
- Crash on AudioManager::InitFMOD when performing various actions in the Editor
- webGLBuildSubtarget resets to Generic when it gets changed in build script
- Publishing Settings are shared across different custom Build Profiles when modifying Build options
- deltaTime and unscaledDeltaTime discrepancy when Player window is moved to secondary monitor and VSync is enabled
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