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Fixed in 4.5.X
Votes
0
Found in
4.5.0f2
Issue ID
606394
Regression
Yes
"Iamplayr" game suffers severe slowdown
-e: there are several minigames which suffer from severe slowdown
-repro:
--go to https://apps.facebook.com/iamplayr/
--account details see below
--start game
--select the Training Ground
--select any of the mini games (passing, shooting)
--NOTICE nothing happening after it loads and player freezing
--works fine with 4.3.6 runtime
--fails so far on Win7/8.1 & Chrome/FF
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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