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The second time the errors occurs in an Rpc method, the console is spamm...
To reproduce: 1. Open the project, attached by the user (RpcErrorTest.zip) 2. Open the "TestScene" scene 3. Enter Play mode 4. Pres... Read more
[UNet] Buttons are not clickable when using world space canvas with UNet
To reproduce: 1. Open project attached by the user 2. Build and run it for desktop 3. Open "loading" scene from Assets->Scenes in Ed... Read more
[UNET] Local Player Authority(Client) removes Has Authority from the spa...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project 3) In the Editor, press Play and create... Read more
A synced variable, changed by passing it to a function with parameter re...
To reproduce: 1. Open the project, attached by tester (syncVarRef.zip) 2. Build the project for standalone 3. Launch the build as h... Read more
Assertion failed on expression: '0' is shown when client is disconnected...
To reproduce: 1. Open the server project (bugReproServer.zip) and ServerTest scene 2. Open the client project (bugReproClient.zip) ... Read more
The client's player object is not destroyed on the host immediately afte...
To reproduce: 1. Open the project, attached by tester (timeoutBug.zip) 2. Build the project for standalone 3. Launch the game in th... Read more
WWW coroutine breaks when adding UI component as a child via script
To reproduce: 1. Open project attached by the user 2. Open "Main" scene if not opened 3. Hit play and in console notice that first x... Read more
UnityWeb Request and WWW Request fail to function on a poor internet con...
Steps to reproduce: 1. Download Charles software or something that can simulate poor internet connection (https://www.charlesproxy.c... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioCli... Read more
NetworkDiscovery initializes broadcast without internet connection
To reproduce: 1. Open the project, attached by user (NetworkDiscovery.zip) 2. Open "Main" scene if not open 3. Disable your interne... Read more
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