Search Issue Tracker
By Design
Votes
1
Found in
5.6.0f3
Issue ID
900837
Regression
Yes
Network socket is not opened when creating a server via script
To reproduce:
1. Download and open users attached project Network test
2. Open scene "server"
3. Build and run this scene
4. While running built project press play in Unity editor
Expected result: Error "Cannot open socket on ip {} and port {8888}; check please your network, most probably port has been already occupied"
Actual result: No errors
Regression appeared in 5.6.0b3
Reproducible on 5.6.0b3 till 5.6.0p1, 2017.1.0b1
Not reproducible 5.5.0f3, 5.6.0b1
Note: On not reproducible versions error "Cannot open socket on ip {} and port {8888}; check please your network, most probably port has been already occupied" occurs.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment