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Fixed in 5.6.0

Votes

0

Found in

5.6.0b7

Issue ID

879184

Regression

Yes

UNET Crashes Unity Editor when WebGL Client Connects

Networking

-

Reproduction Steps:

1- Download the attached project and open in Unity.
2- Hit play and click on Start Server > Start Server.
3- Run the WebGL build located in BuildWebGL folder in attached project.
3- Hit Start Client > Connect to Server.

Expected Result: Editor runs as server and WebGL build runs as client and they should communicate properly.
Observed Result: Editor crashes.

Reproducible with: 5.6.0b7
Not Reproducible with: 5.5.1p4

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