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By Design
Votes
0
Found in
5.6.0p1
Issue ID
908287
Regression
No
UnityWeb Request and WWW Request fail to function on a poor internet connection
Steps to reproduce:
1. Download Charles software or something that can simulate poor internet connection (https://www.charlesproxy.com/)
2. Open "WebRequestTest.zip" attached project
3. Enable Throttling with user described settings on Charles software
4. Enter play mode
5. Click "J" , "K" , "L" buttons to observe each type of request
6. Only one that completes is the "WebClient Request" after pressing "J"
Expected: Even with the poor connection, the request should not get stuck, take a bit more time maybe, but complete eventually
Actual: WWW and UnityWebRequest get either entirely stuck or partially download the data and stop
Reproduced in 5.5.3p3, 5.6.0p1, 5.6.1p1, 2017.1.0b6
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HaimBendanan
Oct 27, 2017 09:54
How can this be by design..?