Search Issue Tracker
[iOS] VR Shaders included in builds
Reproduction steps:1. Open the attached project ( 618908.zip (18.9 KB) 02/06/2019 ).2. Run it on an iOS device.3. Check a device scr... Read more
[Android][Vulkan] App cashes when resuming it from the background and Fr...
Repro steps:1. Open user attached project2. Build and Run on Android3. Quit the app into the background4. Resume the app Actual: App... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more
Fragment shader with usage of any of built-in matrices breaks draw-call ...
To reproduce:1. Open the attached project2. Build and run on Xiaomi Redmi Note 3 Expected result: Both spheres are renderedActual re... Read more
[Mobile] Shader created from normals in Shader Graph looks pixelated whe...
To reproduce:1. Open attached project2. Open sample scene3. Build and run to Android or OS platform Actual result: The shader looks ... Read more
[Android] Strings consisted of astral characters, are corrupted on 5 or ...
How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "đđđđ " should ap... Read more
[Android] The black screen is visible on some Android devices with lower...
How to reproduce:1. Open Unity project, attached to an ownCloud2. Build and run on a device Expected behavior: Background looks like... Read more
[Android] Calling AndroidJavaClass() for a non-existent class causes a c...
Steps to reproduce:1. Open the attached project2. Open Window/General/Services3. In the Services tab, open Cloud Diagnostics4. Enabl... Read more
[Android] Xiaomi MIUI 10.2.1.0 with Strip Assemblies enabled crashes whe...
Steps to reproduce:1. Open user attached project2. Make sure that Manage Stripping Level is set to "Low"3. Build & Run to a Xiao... Read more
[Metal] GPU fails when using glow effect after running an app for a minute
1. Open the attached project2. Go to Menu bar -> File -> Buil Settings -> Switch to the iOS platform3. Build for iOS and de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- âLighting data asset âLightingDataâ is incompatible with the current Unity versionâŚâ warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] âIgnoring depth surface load action as it is memorylessâ warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved