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[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce: 1. Create a new project 2. In the top menu bar press Save As... 3. In the pop-up window press Save Expected: the scen... Read more
[macOS][IL2CPP] Xcode build never completes when building via Terminal
How to reproduce: 1. Open the attached project 2. In the Build Settings, make sure that the "Create Xcode project" option is enabled... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce: 1. Download attached "test.unitypackage" (or use any other .unitypackage file) 2. Launch Unity editor with "-imp... Read more
[MacOS] Can interact with editor window without it coming into focus
If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the... Read more
GameObjects are not draggable when using the scroll wheel
How to reproduce: 1. Download user's attached 'ScrollWhileDraggingBug.zip' project 3. Select Main Camera GameObject 4. Drag it down... Read more
[macOS] Display Resolution Dialog does not remember the previous 'Window...
How to reproduce: 1. Create a new Unity project 2. Build the project 3. Open the app to see the Display Resolution Dialog 4. Check t... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Run any .app file Expected result: No pop-up appears... Read more
Codesign fails on macOS standalone build as well as on generated xcode p...
Forum post: https://forum.unity.com/threads/mac-standalone-xcode-project-generation.680365/ Xcode build fails when attempting to co... Read more
In MacOS, ShowModalUtility opens a window but will not immediately draw ...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file