Search Issue Tracker
Fixed in 2018.4, 2019.2
Planned for 2017.4
[MacOS] Unity Editor requests permission to Receive Keystroke input when using other apps
How to reproduce:
1. Open user-supplied project
2. Open "SampleScene" Scene
3. Run any .app file
Expected result: No pop-up appears
Actual result: Pop-up for Keystroke Receiving Permission appears
Reproducible with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.0f1, 2019.3.0a12
- Only reproducible on MacOS Catalina 10.15, because security changes were made on that version
- Pop-up appears even when:
* Run in Background is disabled.
* Disable HW Statistics is enabled.
* All Unity services modules have been disabled.
* The build-in Unity Analytics package has been removed via the Package Manager.
* Strip Engine Code has been enabled with Managed Stripping Level set to High.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Unresponsive front facing UI fields with specific rotations when using World Space canvas with Ignore Reversed Graphics enabled
- Rigidbody Collision Detection mode cannot be updated after setting the isKinematic field to true then false during runtime
- "No valid Unity Editor license found. Please contact your adminstrator." error thrown when opening 2019.3.0a12 project
- ping.DestroyPing does not work resulting in increasing ping delay
- The cursor is visible when using CursorLockMode.Locked in the standalone build