Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2017.4.X, 2018.4.X, 2019.2.X
Votes
2
Found in
2017.4.0f1
2018.3.3f1
2018.4.0f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1172758
Regression
No
[MacOS] Unity Editor requests permission to Receive Keystroke input when using other apps
How to reproduce:
1. Open user-supplied project
2. Open "SampleScene" Scene
3. Run any .app file
Expected result: No pop-up appears
Actual result: Pop-up for Keystroke Receiving Permission appears
Reproducible with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.0f1, 2019.3.0a12
Notes:
- Only reproducible on MacOS Catalina 10.15, because security changes were made on that version
- Pop-up appears even when:
* Run in Background is disabled.
* Disable HW Statistics is enabled.
* All Unity services modules have been disabled.
* The build-in Unity Analytics package has been removed via the Package Manager.
* Strip Engine Code has been enabled with Managed Stripping Level set to High.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Zubair_Malik907
Jan 22, 2021 18:49
Is it fixed in 2019.3.7f1?
ProgOrion
Feb 20, 2020 08:04
Was this also solved with Unity 2018? Also I have the same problem with my actual game built in Unity.
abuki
Aug 22, 2019 13:32
Seems fixed in 2019.2.2f1
abuki
Aug 21, 2019 08:58
Still present in 2019.2.1f1