Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2017.4.X, 2018.4.X, 2019.2.X
[MacOS] Unity Editor requests permission to Receive Keystroke input when using other apps
How to reproduce:
1. Open user-supplied project
2. Open "SampleScene" Scene
3. Run any .app file
Expected result: No pop-up appears
Actual result: Pop-up for Keystroke Receiving Permission appears
Reproducible with: 2017.4.31f1, 2018.4.6f1, 2019.1.14f1, 2019.2.0f1, 2019.3.0a12
- Only reproducible on MacOS Catalina 10.15, because security changes were made on that version
- Pop-up appears even when:
* Run in Background is disabled.
* Disable HW Statistics is enabled.
* All Unity services modules have been disabled.
* The build-in Unity Analytics package has been removed via the Package Manager.
* Strip Engine Code has been enabled with Managed Stripping Level set to High.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [URP] Incorrect tree shadows are shown in Play Mode when SRP Batcher is enabled
- [iOS][UaaL] After unloading a Unity scene, memory remains allocated depending on how much memory was used in the scene
- [WebGL] "Unable to open archive file" error is thrown in Build when "Compress Local Catalog" option is enabled for Addressables
- editor crashes on trying to open project on a very long path
- Performance in Game View is significantly impacted by Gfx.WaitForPresentOnGfxThread when a second monitor is connected