Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a15
Issue ID
1202744
Regression
Yes
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor.
In Sprite Editor, Slice Type dropdown disappears if the mouse is not held also Slice Type dropdown
is opening behind the sprite editor after clicking on Type dropdown.
Steps to reproduce :
1. Create a new project.
2. Import 2D sprite
3. Open Sprite, make sure the mode is set to Multiple and open Sprite Editor
4. Click on Slice and try to change the type and notice that the dropdown disappears if the mouse left click is not held.
5. Click on 'Grid by Cell Size'
6. Again click on 'Grid by Cell Size' and notice that the dropdown is opened behind the sprite editor
Expected results: In Sprite Editor, Slice Type dropdown appears after clicking on Type dropdown.
Actual results: In Sprite Editor, Slice Type dropdown disappears if the mouse is not held also it
is opening behind the sprite editor after clicking on Type dropdown.
Reproducible with: 2020.1.0a15 (c34b21e125d7)
Working fine with: 2020.1.0a14, 2019.3.0f1.
Environment: macOS 10.14 only.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment