Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a15
Issue ID
1202744
Regression
Yes
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor
[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor.
In Sprite Editor, Slice Type dropdown disappears if the mouse is not held also Slice Type dropdown
is opening behind the sprite editor after clicking on Type dropdown.
Steps to reproduce :
1. Create a new project.
2. Import 2D sprite
3. Open Sprite, make sure the mode is set to Multiple and open Sprite Editor
4. Click on Slice and try to change the type and notice that the dropdown disappears if the mouse left click is not held.
5. Click on 'Grid by Cell Size'
6. Again click on 'Grid by Cell Size' and notice that the dropdown is opened behind the sprite editor
Expected results: In Sprite Editor, Slice Type dropdown appears after clicking on Type dropdown.
Actual results: In Sprite Editor, Slice Type dropdown disappears if the mouse is not held also it
is opening behind the sprite editor after clicking on Type dropdown.
Reproducible with: 2020.1.0a15 (c34b21e125d7)
Working fine with: 2020.1.0a14, 2019.3.0f1.
Environment: macOS 10.14 only.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Long Prefab save times when using Unity 2022.2 and higher
- Console displays error "UnityException: Creating asset at path Assets/Scenes/ .scenetemplate failed." during scene template saving
- "Development Build" watermark is shown in non-development UWP release builds
- Console errors appear when the Inspector is set to Debug and a GameObject is selected
- A script public variable value is not used when set in the Inspector window
Add comment