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44
votes
Fixed

Building project gets stuck on "Compiling shader variants" dialog when L...

LW RP

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Oct 15, 2018

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Version/s: 2018.3.0b5

How to reproduce: 1. Open attached Unity project "gunspinningvr" 2. Build project Expected result: Project is built successfully on... Read more

0
votes
Not Reproducible

[Android][LWRP][ShaderGraph][Vulkan] Screen distortion using Vulkan Grap...

LW RP

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Apr 16, 2018

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Version/s: 2018.2.0b1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan in the Player Setting... Read more

0
votes
Not Reproducible

[LWRP][GLES2] Specific Samsung device performance degradation with GLES2...

LW RP

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Oct 05, 2018

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Version/s: 2018.3.0b4

To reproduce: 1. Open the TestPerf project; 2. Switch platform to Android; 3. Set OpenGLES2 as Graphics API; 4. Build and run on Sa... Read more

3
votes
By Design

Material with lightweight render pipeline is being pink when being calle...

LW RP

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Oct 10, 2018

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Version/s: 2017.4.0f1, 2018.1.6f1

To reproduce: 1. Open attached project; 2. Open Sample scene 3. Press play 4. Notice that the cube is pink or invisible Actual resu... Read more

0
votes
By Design

[Android][Vulkan][LWRP] Boat attack project is not being rendered on Adr...

LW RP

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Dec 27, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

To reproduce: 1. Clone https://github.com/Verasl/BoatAttack (don't forget about LFS) 2. Switch platform to Android 3. In graphics A... Read more

0
votes
Active

Custom Lightweight Shaders are broken in the build

LW RP

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Jan 22, 2019

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Version/s: 2018.3.1f1

How to reproduce: 1. Open attached Unity project 2. Build and run game Expected result: Shaders are not broken and Canyon is visib... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Particles are rendered in black on Galaxy S6 E...

LW RP

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Feb 13, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the Player Setti... Read more

0
votes
Fixed

[Android] [LWRP] [Vulkan] Enabling/disabling realtime light at runtime m...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Vulkan 3) Build and Run _Com... Read more

0
votes
Active

[LWRP][Android] Scene is not rendered on Mali devices if HDR and Anti Al...

LW RP

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Feb 12, 2019

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Version/s: 2019.1.0b3, 2019.3.0a3

How to reproduce: 1. Open attached project "BlackScreenRepro" 2. Build to Android Expected result - Skybox is shown Actual result -... Read more

0
votes
Active

[LWRP] When SRP Settings are set to LWRP and "Debug.DrawLine" overlaps w...

LW RP

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Feb 20, 2019

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Version/s: 2019.2.0a6

Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Notice the Blue Triangle 4. Set the SRP Settings to us... Read more

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