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Terrain details are pink even when a Prefab Shader is set to one of the ...
How to reproduce: 1. Open the "case1170443_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Observe the Scene window ... Read more
[Universal RP][Vulkan][Android] Scene is unlit on devices with Vulkan 1....
How to reproduce: 1. Create a new Unity project with Universal RP Template 2. Upgrade to Universal RP package - 7.1.1 3. Build & Run... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating LWRP p... Read more
[LWRP] Mesh positions are set incorrectly when using SRP Batching
Steps to reproduce: 1. Open User-supplied project "SRPBatchingTest.zip" 2. Build and run 3. In the build, switch off and on the SRP ... Read more
[LWRP] _NormalMap Secondary Texture is streched to AtlasSize when Atlas ...
How to reproduce: 1. Open the attached project("Normal_Stretch") 2. Go to Scenes > SampleScene 3. Enter Play Mode Expected result: ... Read more
[LWRP]Scriptable Rendering Pass is not working when using it with Graphi...
Steps to reproduce: 1. Open users attached project "kkhighlightplus.zip" 2. Navigate to Project -> Assets -> HighlightPlus -> Demo a... Read more
Render Pipeline Asset cannot be loaded due to Compile errors when upgrad...
How to reproduce: 1. Open the "1150131.zip" project on Unity 2019 (therefore upgrading it from 2018.3.11f1) 2. Once it loads, observ... Read more
[Editor] Unity crashes on creating LWRP project
Unity crashes on creating LWRP project Steps to Repro: 1. Create a new LWRP Project 2. Wait for the project to load Actual Resul... Read more
[Android] Multiple cameras on the split screen are not being rendered wh...
To reproduce: 1. Download and open LWRP Multi-Camera Black On Android.zip 2. Build it on android device 3. Notice that only one came... Read more
[LWRP] Shadows are jagged in built player with LWRP but are okay in Play...
Using Rift HMD with the LWRP+VR Template scene in the released version of Unity 2019.1.0b7 and current relevant published LWRP packa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project