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Won't Fix

Votes

0

Found in

2021.3.45f1

2022.3.51f1

6000.0.25f1

6000.1.0a2

6000.2.0a1

Issue ID

UUM-85635

Regression

No

Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"

-

Reproduction steps:
1. Open the attached “repro_IN-87030“ project
2. Open the “Assets/Test.unity“ Scene
3. Select the “Assets/New Material.mat“ material
4. In the Inspector, change the shader to “Universal Render Pipeline/Unlit“
5. Open the Game view
6. Observe the texture on the “Cube“ GameObject

Expected result: The texture remains
Actual result: The texture is removed and the “Cube“ GameObject becomes white

Reproducible with: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested

  1. Resolution Note:

    Issue has been reopened accidentally by a spam comment.

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