Search Issue Tracker
Fixed in 2020.1.X
Votes
3
Found in
2019.3.0a10
Issue ID
1170416
Regression
Yes
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creating a new project
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating LWRP project on Mac.
Steps to repro:
1. Create a new LWRP project.
Actual Result:
Assertion failed on expression exceptions are thrown.
Expected Result:
No errors are thrown in the console.
Reproducible in:
2019.3.0a10 (d046aa12c0d7).
Working Fine in:
2019.3.0a9, 2019.2.0b10.
Environment:
Only on Mac.
Stack trace:
Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
Add comment