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[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps: 1. Create a new project 2. Switch the platform to iOS 3. Create and open a new Script 4. Add "using UnityEditor.... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when se... Read more
[iOS] Memory increases when continuously sending messages using AWS SDK
Reproduction steps: 1. Open the project "newProjectTest" 2. Build and Run the project on an iOS device 3. Observe the device memory ... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce: 1. Open the attached Unity project ("SafeAreaTest.zip") 2. Build And Run on an iOS device 3. When the app finished... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce: 1. Open project "ScreenOrientation20174-TestProject.zip" 2. Open Build Settings (File>Build Settings) 3. Build for... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce: 1. Open the attached project ("1362184_2022.1.0a7.zip") 2. Build And Run on an iOS device 3. When the app finishes... Read more
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actua...
How to reproduce: 1. Create a new project 2. Go to Project Settings (Edit>Project Settings>Player) 3. In the Product Name write symb... Read more
[iOS] Multi Line Mobile Input Fields show transparent background when Da...
Reproduction steps: 1. Set the device that this will be tested on to Dark Mode (Settings -> Display & Brightness -> Dark) 2. Open th... Read more
Input.mouseScrollDelta.y is not correctly mapped to mouse wheel when run...
How to reproduce: 1. Open the project "1102948.zip" on Apple Silicon Mac 2. Go to Build Settings (File>Build Settings) 3. Select iOS... Read more
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