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[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more
[iOS] UnityEditor.iOS.Xcode.BackgroundModesOptions is missing "processin...
Reproduction steps:1. Create a new project2. Switch the platform to iOS3. Create and open a new Script4. Add "using UnityEditor.iOS.... Read more
[iOS] Memory Settings of iOS Player has no effect.
Unity 2021.2 Editor introduced allocator thread block settings (Project Settings > Memory Settings). These settings are used when... Read more
[iOS] Memory increases when continuously sending messages using AWS SDK
Reproduction steps:1. Open the project "newProjectTest"2. Build and Run the project on an iOS device3. Observe the device memory in ... Read more
[iOS] High CPU load when device keyboard is open
How to reproduce:1. Open the attached "IN-134035" project2. Build for iOS3. Open the "Unity-iPhone.xcodeproj" in Xcode4. Build to a ... Read more
Inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID i...
Steps to reproduce: Create a new Universal 2D project Go to "Unity" -> Settings" Select the "External Tools" item Observe how ID ... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actua...
How to reproduce:1. Create a new project2. Go to Project Settings (Edit>Project Settings>Player)3. In the Product Name write s... Read more
[iOS] Multi Line Mobile Input Fields show transparent background when Da...
Reproduction steps:1. Set the device that this will be tested on to Dark Mode (Settings -> Display & Brightness -> Dark)2.... Read more
Input.mouseScrollDelta.y is not correctly mapped to mouse wheel when run...
How to reproduce:1. Open the project "1102948.zip" on Apple Silicon Mac2. Go to Build Settings (File>Build Settings)3. Select iOS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected