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Inspector window stays below the limit when Custom window width is decre...
How to reproduce: 1. Open "1235537" project 2. Expand the Canvas GameObject 3. Select the Image GameObject 4. Open the Github window... Read more
Inspector's "Set to Value of X" context menu fails when setting bool values
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Create two new cubes and name them "First" and "Second" 3... Read more
Silent Crash when using Inspector Window to inspect a script component t...
How to reproduce: 1. Open attached project "ProceduralCore.zip" 2. Drag the "ReproBehaviour" script to the "Main Camera" GameObject ... Read more
[Inspector] Copy-Paste of serialized properties (new 2020.1 feature) sho...
While copy-pasting similar field in a component of different size, for example dropdowns of different sizes, validations are missing... Read more
String array element labels are replaced with the values of string attri...
How to reproduce: 1. Open the "ActionScene" Scene in the attached "1227932.zip" Unity project 2. Select the "Stage" GameObject and n... Read more
Add Component button text is white in Inspector Window when the Editor's...
Reproduction steps: 1. Create a new project 2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General -> ... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh 2. Check the triangle count in the LOD Inspector Actual result: the triangle count is... Read more
The items of Reorderable list are not expanded/collapsed when using righ...
How to reproduce: 1. Open the user's attached project 2. From the 'Scenes' folder open 'SampleScene' 3. In the Hierarchy window sele... Read more
Prefab Inspector's scrollbar position jumps when editing components
How to reproduce: 1. Create a new project and open it 2. Create a prefab of the default cube 3. Inspect it and scroll to about halfw... Read more
Focused Component Inspector headers should display Component Type instea...
How to reproduce: 1. Create a new Unity project 2. Select the Main Camera GameObject 3. Right-click one of its Components and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode