Search Issue Tracker
Not Reproducible
Votes
0
Found in
2020.2.0a4
Issue ID
1229205
Regression
Yes
Add Component button text is white in Inspector Window when the Editor's theme is set to Personal
Reproduction steps:
1. Create a new project
2. Ensure that the Editor's theme is set to Personal (Edit -> Preferences -> General -> Editor Theme)
3. Select the "Directional Light" GameObject from the Hierarchy window
4. Observe the Inspector window
Expected result: The text of the "Add Component" button is black
Actual result: The text of the "Add Component" button is white
Reproducible with: 2020.2.0a4
Not reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
Add comment