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0
votes
Won't Fix

Unity's primitive Plane Mesh has its UVs upside down

Graphics - General

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Apr 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1147942-PrimitivePlaneUVs.zip" project and open the "main" scene 2. Select the "Plane" ... Read more

0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

0
votes
By Design

Unable to set the render target of a camera to the back buffer via a Com...

Graphics - General

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Aug 30, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more

0
votes
Won't Fix

Point and Spot Light does not affect Meshes that are drawn by DrawMeshIn...

Graphics - General

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user's attached project ("project.zip") using the EnvIronman VM (more information in Edit) 2. Open the "Sa... Read more

0
votes
Fixed

Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...

Graphics - General

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Mar 13, 2018

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Version/s: 2017.3.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake" 2. Enter the Play mode 3.... Read more

1
votes
By Design

Console window is spammed with warning messages when MeshFilter.Mesh is ...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit... Read more

0
votes
Fixed

Editor crashes when Graphics.DrawMeshNow is called

Graphics - General

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Apr 11, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more

0
votes
Fixed

Editor crashes when Mesh.SetVertexBufferParams function is provided with...

Graphics - General

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Mar 08, 2020

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Version/s: 2019.3, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode Expected result: Providing Mesh... Read more

5
votes
Fixed

SkinnedMeshRenderer not being rendered in Build

Graphics - General

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Mar 21, 2020

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Version/s: 2018.2.0a1, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps: 1. Import the attached package "b123.unitypackage" 2. In the Project window drag and drop the "GameObject.Prefab... Read more

0
votes
Fixed

[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...

Graphics - General

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Apr 03, 2020

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Version/s: 2019.3.0a5, 2020.1, 2020.2, 2020.2.0a5

Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more

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