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Changing RenderSettings.fogMode at runtime works in Editor, but not in B...
To reproduce: 1. Open the project, attached by user (bugFogMode.zip) 2. Open "main" scene 3. In Play mode, press any key 4. Observe... Read more
[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...
Steps to reproduce: 1. Open attached project 2. Open scene "SkinnedMeshInstanceTests" and run it 3. Notice that there are no shadow... Read more
Custom Texture2D cursor is not shown in full-screen on secondary monitor
Steps to reproduce: 1. Download and open attached project "SecondDisplayCursor.zip" 2. Build standalone (including "Test" scene) 3. ... Read more
Depth buffer rendering skybox incorrectly
How to reproduce: 1. Open the attached project 2. Open the "SetMatrixArrayBug.unity" scene 3. Check how Quad is rendered in the Game... Read more
Mesh.CombineMeshes duplicates vertices
How to reproduce: 1. Download attached project file and run the "test" scene 2. Click the button "Combine" 3. Click on the created m... Read more
Rendering particles in Command Buffer spams errors
Steps to reproduce: 1) Download and open attached project "repro_848314.zip" 2) Open scene "DensityParticles" 3) Either play it or s... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more
Changing display resolution while game is running does not adjust full s...
Steps to reproduce: 1. Open attached project. 2. Build a game for PC standalone platform and run it. 3. If the game is not running ... Read more
OSX Crashes when uploading a skybox to GPU on GeForce GT 650M
To reproduce: Try to open the attached project with the latest version (trunk) on a machine with NVIDIA GeForce GT 650M GPU. While... Read more
Render Texture Enable Mip Maps field is active but cannot be enabled whe...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Open Assets > Select "Test" Render Texture 3. In the Inspector window... Read more
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