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0
votes
By Design

Changing RenderSettings.fogMode at runtime works in Editor, but not in B...

Graphics - General

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May 22, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by user (bugFogMode.zip)2. Open "main" scene3. In Play mode, press any key4. Observe how... Read more

1
votes
By Design

[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...

Graphics - General

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "SkinnedMeshInstanceTests" and run it3. Notice that there are no shadows c... Read more

0
votes
Fixed

Custom Texture2D cursor is not shown in full-screen on secondary monitor

Graphics - General

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Apr 14, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Download and open attached project "SecondDisplayCursor.zip"2. Build standalone (including "Test" scene)3. Pla... Read more

0
votes
Fixed

Skinned Mesh flickering when "Compute Skinning" is checked

Graphics - General

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Dec 02, 2019

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Version/s: 2019.3.0b6, 2019.3.0f1

How to reproduce:1. Open attached project "Case_1202430"2. Load "Romans Pack - Low Poly (HA)\Demo Scene"3. Open Project Settings -&g... Read more

0
votes
Not Reproducible

Mesh.CombineMeshes duplicates vertices

Graphics - General

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Jan 26, 2018

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Version/s: 2017.2.0p1

How to reproduce:1. Download attached project file and run the "test" scene2. Click the button "Combine"3. Click on the created mesh... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

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Nov 04, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more

0
votes
Won't Fix

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

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Mar 14, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more

0
votes
Won't Fix

Changing display resolution while game is running does not adjust full s...

Graphics - General

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Mar 22, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project.2. Build a game for PC standalone platform and run it.3. If the game is not running in ... Read more

1
votes
Won't Fix

OSX Crashes when uploading a skybox to GPU on GeForce GT 650M

Graphics - General

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Apr 19, 2016

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Version/s:

To reproduce: Try to open the attached project with the latest version (trunk) on a machine with NVIDIA GeForce GT 650M GPU. While t... Read more

0
votes
Fixed

Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...

Graphics - General

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Dec 01, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more

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