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PreviewRenderUtility.camera.backgroundColor doesn't have any effect on t...
Steps to reproduce: 1. Download 1176854_repro.zip 2. From Toolbar open My custom Tools -> PreviewRenderUtility Test 3. In the newly ... Read more
SetResolution causes black screen, incorrect rendering in DX11 and disap...
1. SetResolution regressions/issues in DX9 & DX11 in 5.2 2. DX9 has disappearing UI in 5.2 on resolution change (related to another ... Read more
Dynamic Batching fails to batch objects that seemingly meet all batching...
How to reproduce: 1. Open attached project 2. Open scene DynamicBatchingTreeTest.unity 3. Open the Stats window in the Game View 4... Read more
Can't assign a cube render texture as a cookie to a point light
Steps to reproduce: - Open "Test" Scene in attached project - Select the point light - Try to assign "Cookie_Cube_RT" in the Cook... Read more
Using PackTextures padding invokes artifacts
To reproduce: 1. Open Unity 2. Open attached project 3. Open "test" scene Expected result: In "Scene" window you will see shapes ... Read more
duplicating prefabs children causes other prefabs children to change mat...
Steps to reproduce (or watch gif): 1. Open attached project "test08.zip" 2. Open "test" scene 3. Select "Cube (1)/Sphere" 4. Add "re... Read more
Custom Texture2D cursor is not shown in full-screen on secondary monitor
Steps to reproduce: 1. Download and open attached project "SecondDisplayCursor.zip" 2. Build standalone (including "Test" scene) 3. ... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes some... Read more
Editor crashes on CullCastersCommon when you walk off the edge in a play...
How to reproduce: 1. Open user's attached project 2. Enter play mode 3. Walk of the edge 4. Wait for few seconds - observe the cras... Read more
[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash
To Reproduce: 1. Open the attached project in the Editor and "CrashTestScene" scene. 2. Press play. 2. (Alternative) Clicking on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file