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Not Reproducible
Votes
0
Found in
5.2.1p2
Issue ID
733732
Regression
Yes
[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash
To Reproduce:
1. Open the attached project in the Editor and "CrashTestScene" scene.
2. Press play.
2. (Alternative) Clicking on the UberText object. <- Only on 5.2.1p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
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