Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
Issue ID
1174917
Regression
No
Unity Editor crashes sometimes after entering Play Mode when the experimental Ray Tracing API.
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects.
1. What happened
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects.
2. How we can reproduce it using the example you attached
- Have a ray tracing ready system: Windows 10 ver. 1903, NVidia RTX GPU, latest graphics drivers.
- Use Unity 2019.3 a12 at b073d123dd5d
- Open the project from google drive: https://drive.google.com/file/d/158ZkSPQWltNYokIaZNbjr9plCd-Y-YkF/view?usp=sharing
- Enter Play mode
- There's a high chance that Unity Editor will crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment