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0
votes
By Design

Texture2D.PackTextures() changes size of the sprites even if maximumAtla...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached Unity project "PackTexturesBug.zip" 2. Open "main" scene 3. Go into Play Mode Expected result: The ... Read more

0
votes
Duplicate

RenderForwardOpaque.Sort is called when Camera Sort Order is set to "No ...

Graphics - General

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Dec 20, 2018

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Version/s: 2018.3.0f2

How to reproduce: 1. Open attached Unity project 2. Select "Scripts" gameobject. 3. In "Sort Order Changer" component select "No Dis... Read more

0
votes
Duplicate

Using the Default-Skybox material as a Skybox Material causes iOS and tv...

Graphics - General

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Jul 12, 2018

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Version/s: 2018.3.0a5

If you attempt to build for iOS or tvOS using the Default-Skybox material as a Skybox Material, the build will fail with the followi... Read more

4
votes
Fixed

[Callbacks] When disabling renderer on one object, OnBecomeVisible is ca...

Graphics - General

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Dec 19, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project 2. Open 'Test' scene 3. It has 3 objects which logs OnBecameVisible() a... Read more

0
votes
By Design

ASTC compressed textures larger than 4096 inside Editor are rendered pur...

Graphics - General

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Feb 21, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1) Open user's attached project 2) Select 'astcTest' asset 3) Make sure that (in import settings): -- Format (i... Read more

0
votes
Fixed

Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...

Graphics - General

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Feb 18, 2020

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Version/s: 2019.2.0a7, 2019.3, 2019.3.0f6

Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more

0
votes
By Design

Alpha channel is corrupted when using RenderTexture on Metal and OpenGL

Graphics - General

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Sep 17, 2018

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Version/s: 2018.2.7f1

Steps: 1. Open user's attached project ("Render Texture Test Project.zip") 2. Change Graphics API to Metal or OpenGL 3. Build and Ru... Read more

0
votes
By Design

Material properties animated by animation clips can't be shared with oth...

Graphics - General

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May 23, 2015

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Version/s: 5.0.2f1

To reproduce: 1. Open attached project 2. Open Main scene 3. Press play 4. Observe that the sphere pulses from white to red and ba... Read more

0
votes
Won't Fix

Background is lighter when one of two camera's Viewport Rect is non-full...

Graphics - General

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Mar 25, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more

0
votes
Fixed

Forward / deferred shading color differences on Mac+Radeon in Linear space

Graphics - General

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Jan 26, 2015

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Version/s:

On Mac OSX 10.8 with AMD Radeon GPU in Linear color space, 5.0 deferred shading has color differences (colors too dark) compared to ... Read more

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