Search Issue Tracker
Fixed
Votes
0
Found in
5.5.0f3
Issue ID
871719
Regression
No
Crash after conversion into Normal Map via grayscale at FreeImage_MakeThumbnail
Reproduction steps:
1. Open the attached project (871719-TestProject.zip)
2. Select the texture in Project dialog
3. Select Texture type = Normal map, check Create from Grayscale, and hit apply
4. Uncheck Create from Grayscale and hit apply
5. Check Create from Grayscale and hit apply
6. Then repeat the steps 4 and 5 till the Unity will crash
4. Observe, the crash
Expected result: Unity should not crash
Actual result: Unity crashes
Reproduced with: 5.3.7p3, 5.4.4p1, 5.5.0f3, 5.5.0p4, 5.6.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment