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0
votes
By Design

Sprite Rendering shader with a ShadowCaster pass causes the DepthPass dr...

Graphics - General

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Jun 22, 2018

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Version/s: 2017.4.5f1

To reproduce:1. Open project2. Open 'BatchingTest' scene3. Open Frame Debugger4. Play scene5. Enable Frame Debug6. Notice that depth... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more

0
votes
By Design

Texture2D.PackTextures() changes size of the sprites even if maximumAtla...

Graphics - General

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Jun 02, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached Unity project "PackTexturesBug.zip"2. Open "main" scene3. Go into Play Mode Expected result: The sprit... Read more

0
votes
By Design

Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...

Graphics - General

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Jun 19, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more

0
votes
Fixed

Mesh assets that have a serialization version of 6 don't import properly...

Graphics - General

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Oct 09, 2018

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Version/s: 2018.2.4f1

Steps to reproduce:1. Create a new project in 2017.42. Import user attached TestMeshSerializedVersion6.asset3. Check the imported fi... Read more

0
votes
By Design

Skinned mesh flickers during manipulation

Graphics - General

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May 16, 2019

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Version/s: 2017.4.0a1, 2018.4.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "SkinnedMeshFlicker.zip"2. Open "Ninja" scene3. Select "RightUpperLeg" (Ninja > Root &g... Read more

0
votes
Fixed

Blue highlight is not available for Contribute and Receive GI in Mesh Re...

Graphics - General

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Aug 27, 2019

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Version/s: 2019.3.0b1

Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more

5
votes
Postponed

Unsupported formats for Async GPU readback

Graphics - General

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Feb 13, 2019

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Version/s: 2019.1.0b3

R16G16B16A16_Unorm should be supported for AsyncGPUReadback Step:1. Open repro project, hit play2. Observe console about error sayin... Read more

0
votes
Fixed

Editor crashes while opening a prefab with UI:Canvas

Graphics - General

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Jan 22, 2020

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Version/s: 2020.1, 2020.1.0a21

Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more

0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more

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