Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0a2
Issue ID
745052
Regression
No
[GLCORE][OSX] Refreshing editor causes artifacts for fonts
Steps:
1. Open any unity project.
2. Create unity script (with right click in Assets ->Create->C# Script)
3. And when you click enter (Because when you create script you have ability to change name, by clicking enter you give it default name)
4. Artifacts should appear on most of the fonts for 2 seconds.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment