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Updated Material properties are not copied to a new instance when they w...
Reproduction steps:1. Open attached project "1212274_material_lerp" and "SampleScene"2. Enter Play Mode Expected result: "instance",... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps:1. Open attached project2. Find NewSaveSlot prefab3. Double-click on it to open==> Editor crashes The regression was introd... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more
2019.3: Graphics.CopyTexture does not work with Texture3D
Reproduction steps:1. Open project in "MyRepro.zip"2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Textur... Read more
Light probe group remains visible even after deleting it
Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reproduce... Read more
[DXR] GPU Memory leak when building RayTracingAccelerationStructure
How to reproduce:1. Download "DXRMemoyLeak.zip" project2. Set Graphics API to DirectX123. Enter the PlayMode -> select "DXRTest" ... Read more
Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus
Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more
"ReadPixels" errors appear when modifying a directional light with a rea...
Steps to reproduce:1. Open user-supplied project2. Rotate the Directional Light Expected: no errors in the Console windowActual: "D3... Read more
SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...
Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used