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1
votes
Active

PNGs imported with RGBA Half format are incorrectly converted when using...

Graphics - General

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Oct 31, 2019

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Version/s: 2017.4, 2018.3.8f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (732951_Blizzard_TextureDepth) 2. See Gradient8bit and Gradient16bit in the Project... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

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Nov 02, 2019

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Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

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Nov 01, 2019

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Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the user-attached project's scene-outline-problem scene 2. Select the Sphere GameObject 3. Change the Shad... Read more

1
votes
Duplicate

Switching to Vulkan crashes editor

Graphics - General

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Nov 07, 2019

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Version/s: 2019.3.0b10

RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more

1
votes
Duplicate

Cloth behaving different after upgrading to 2019.2.9 from 2018.3

Graphics - General

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Nov 07, 2019

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Version/s:

External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local s... Read more

0
votes
Won't Fix

Unable to build for WebGL on macOS Catalina due to shader errors

Graphics - General

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Oct 25, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1

Steps to reproduce: 1. Create a new project 2. File -> Build Settings... 3. Choose WebGL as the build target platform 4. Press "Buil... Read more

0
votes
Active

Motion Blur causing artefacts to appear on older quad primitive

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3, 2019.3.0b10

When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more

2
votes
Fixed

Native Graphics Jobs Memory Leak

Graphics - General

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Nov 20, 2019

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Version/s: 2019.2.0a6, 2019.2.13f1

A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprod... Read more

0
votes
Not Reproducible

Editor crashes when generating lighting with a specific model in a scene

Graphics - General

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Oct 15, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "Case_1191582_modelcrashmini.zip" 2. Open "Church01" scene 3. Generate Lighting Expected... Read more

0
votes
Active

[MeshAPI] Warning/error should be reported for wrongly passed VertexAttr...

Graphics - General

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Nov 20, 2019

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Version/s: 2019.3, 2019.3.0b11

New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/Scri... Read more

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