Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4.4f1
2018.4.15f1
2019.2
Issue ID
1214321
Regression
Yes
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values have not been changed from default
Reproduction steps:
1. Open user's attached project "Blend Shape bug" and "SampleScene"
2. Enter Play Mode
Expected result: GetBlendShapeIndex returns Blend Shape's index
Actual result: GetBlendShapeIndex returns -1
Reproducible with: 2018.4.4f1, 2018.4.16f1, 2019.2.20f1
Not reproducible with: 2017.4.36f1, 2018.4.3f1
Note: GetBlendShapeName returns the correct value
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing trail Mode change with a large particle count
- Mouse cursor does not revert to the default mouse cursor when pressing the "Add column" button in the Search window
- ArgumentException is thrown and textures become unreadable when AssetBundle.Unload(false) is called
- URP Tab Reset Menu Button Is Invisible in Light Mode
- Editor crashes on "(Unity) WriteObjectToVector" when entering into the Play Mode
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a1