Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4.4f1
2018.4.15f1
2019.2
Issue ID
1214321
Regression
Yes
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values have not been changed from default
Reproduction steps:
1. Open user's attached project "Blend Shape bug" and "SampleScene"
2. Enter Play Mode
Expected result: GetBlendShapeIndex returns Blend Shape's index
Actual result: GetBlendShapeIndex returns -1
Reproducible with: 2018.4.4f1, 2018.4.16f1, 2019.2.20f1
Not reproducible with: 2017.4.36f1, 2018.4.3f1
Note: GetBlendShapeName returns the correct value
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a1