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0
votes
Fixed

Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...

Graphics - General

-

Jan 05, 2020

-

Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project "case_1209431" 2. Select the "StandardCubeMap.hdr" file in the Project window 3. Chan... Read more

0
votes
Fixed

[D3D12] Editor crash when creating a Texture2D object with specific Leng...

Graphics - General

-

Dec 18, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project named "Case_1206424" 2. Enter Play mode Expected behavior: The editor either enter... Read more

0
votes
Fixed

Shadowmap memory size is reported inconsistently by the Profiler in diff...

Graphics - General

-

Jul 25, 2019

-

Version/s: 2018.4.2f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more

0
votes
Fixed

Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...

Graphics - General

-

Jan 13, 2020

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open user-submitted project (8BonesCrash) 2. Select the mount.fbx asset 3. In the import settings navigate to t... Read more

1
votes
Won't Fix

Editor crashes when calling ComputeShader.Dispatch() with too many threads

Graphics - General

-

Dec 18, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project named "Case_1206509" 2. Open the Gameplay Scene located in the Scenes folder 3. Enter... Read more

1
votes
Fixed

Alpha channel is not recognized when importing PNG with alpha

Graphics - General

-

Jan 16, 2020

-

Version/s: 2020.1.0a19

On importing PNG with alpha, the alpha channel is not loading in the Preview, refer attached screenshot. Steps to repro: 1. Create ... Read more

0
votes
By Design

No vertice count in Model preview window

Graphics - General

-

Jan 16, 2020

-

Version/s: 2020.1.0a18, 2020.1.0a20

Reproduction steps: 1. Open "New Unity Project.zip" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on t... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

-

Jan 16, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more

0
votes
Fixed

Crash when creating a new Texture2D with a resolution greater or equal t...

Graphics - General

-

Jan 19, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the attached project named "Case_1213005" 2. Open the Sample Scene 3. Enter Play mode Expected result: Ed... Read more

0
votes
Duplicate

Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...

Graphics - General

-

Dec 03, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Projected Grid.zip" and scene "SampleScene" 2. In Hierarchy window, delete all children... Read more

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