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Render Texture Enable Mip Maps field is active but cannot be enabled whe...
To reproduce: 1. Open attached project ("case_1182462.zip") 2. Open Assets > Select "Test" Render Texture 3. In the Inspector window... Read more
Depth buffer rendering skybox incorrectly
How to reproduce: 1. Open the attached project 2. Open the "SetMatrixArrayBug.unity" scene 3. Check how Quad is rendered in the Game... Read more
CommandBuffer on AfterLighting is not executed in a player
How to reproduce: 1. Open attached Unity project 2. Enter the play mode 3. Notice four colored point lights are rendered 4. Build an... Read more
[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on...
Steps: 1. Open attached project 2. Open repro scene 3. Hit play ->Game View is black, which is expected 4. Open frame debugger, enab... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce: 1. Open the attached user's project (case-1183667-Project.zip) 2. Open the SampleScene 3. Click on the GameObject ... Read more
Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...
Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more
Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus
Reproduction steps: 1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
[Graphics General] LOD Group Camera scale value keeps changing while res...
LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro: 1. Create a new project. 2. GameOb... Read more
Black textures are generated when creating a compressed texture asset wi...
How to reproduce: 1. Open the SampleScene in the attached "case_1183953_repro" project 2. In the top menu bar click in TextureTest -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present