Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a10
2019.3.0b3
2020.1.0a1
Issue ID
1183762
Regression
Yes
[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on FrameDebugger
Steps:
1. Open attached project
2. Open repro scene
3. Hit play
->Game View is black, which is expected
4. Open frame debugger, enable it
->At the bottom of the list, find CommandBuffer.AfterEverything
->Observe the item name under CommandBuffer.AfterEverything
Expected: The name is myTest
Actual: The name is CommandBuffer.Execute
Reproducible: 2020.1.0a4, 2019.3.0b3
Not-reproducible: 2019.3.0b2, 2019.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment