Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2019.3.0a10
2019.3.0b3
2020.1.0a1
Issue ID
1183762
Regression
Yes
[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on FrameDebugger
Steps:
1. Open attached project
2. Open repro scene
3. Hit play
->Game View is black, which is expected
4. Open frame debugger, enable it
->At the bottom of the list, find CommandBuffer.AfterEverything
->Observe the item name under CommandBuffer.AfterEverything
Expected: The name is myTest
Actual: The name is CommandBuffer.Execute
Reproducible: 2020.1.0a4, 2019.3.0b3
Not-reproducible: 2019.3.0b2, 2019.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project
Add comment