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Fixed in 2020.1

Fixed in 2019.2, 2019.3

Votes

0

Found in

2019.1.9f1

2019.2

2019.3

2020.1

Issue ID

1169165

Regression

No

Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount when loading prefab from script

Graphics - General

-

How to reproduce:
1. Open project from OC link below
2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)
3. Enter the play mode
4. Unpause the game
5. Wait for 10 - 20 seconds

- observe the crash

Reproducible with: 2019.2.7f2, 2019.3.0b4, 2020.1.0a5, 2020.1.0a7
Could not test: 2018.4, 2017.4 (due to large project couldn't resolve errors)

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