Search Issue Tracker

Fixed in 2020.1.X

Fixed in 2019.2.X, 2019.3.X

Votes

0

Found in

2019.1.9f1

2019.2

2019.3

2020.1

Issue ID

1169165

Regression

No

Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount when loading prefab from script

Graphics - General

-

How to reproduce:
1. Open project from OC link below
2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)
3. Enter the play mode
4. Unpause the game
5. Wait for 10 - 20 seconds

- observe the crash

Reproducible with: 2019.2.7f2, 2019.3.0b4, 2020.1.0a5, 2020.1.0a7
Could not test: 2018.4, 2017.4 (due to large project couldn't resolve errors)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.