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Fixed in 2020.1.X
Fixed in 2019.2.X, 2019.3.X
Votes
0
Found in
2019.1.9f1
2019.2
2019.3
2020.1
Issue ID
1169165
Regression
No
Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount when loading prefab from script
How to reproduce:
1. Open project from OC link below
2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)
3. Enter the play mode
4. Unpause the game
5. Wait for 10 - 20 seconds
- observe the crash
Reproducible with: 2019.2.7f2, 2019.3.0b4, 2020.1.0a5, 2020.1.0a7
Could not test: 2018.4, 2017.4 (due to large project couldn't resolve errors)
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